10/23/2023 0 Comments Star wars rose tico bad characterOver the past three and a half years that we’ve been developing characters for Galaxy of Heroes, we’ve gotten extremely efficient at creating the assets from an objective standpoint. How do you tackle the challenge of adapting two very different designs into the game?ĭerek Smith: They are certainly very different from a visual perspective, both in their costume design as well as their personalities and actions. : Holdo and Rose are especially unique in design from each other - Holdo is more elegant, while Rose is in military/mechanic fatigues. ![]() Again, Lucasfilm helps us to figure this out, especially when we are talking about a character in an upcoming movie that we haven’t seen in action yet! Once we have the outline, it then goes to our art and design teams to start figuring out which of the character’s abilities make the most sense, and how they will look and feel. The next and most exciting part is meeting with our partners at Lucasfilm and the Story Group, who tell us about the upcoming Star Wars releases and work with us to figure out which characters would be the best fit for the game, and what those characters can do. : What's the overall design process for bringing any human Star Wars character into Galaxy of Heroes?Ĭarrie Gouskos: When it comes to content based on new Star Wars characters, we usually begin the year with a placeholder like “ The Last Jedi Character” long before we know anything about the movie or who exactly we would want to bring to the game. ![]() ![]() While developing their in-game abilities is one thing, wondered: how did the designers adapt these two very visually different members of the Resistance into the game’s art style? To find out, we e-mailed with senior producer Carrie Gouskos and art director Derek Smith for a lesson in Galaxy of Heroes design. Vice Admiral Amilyn Holdo and Rose Tico - two of Star Wars: The Last Jedi’s breakout characters - recently joined the hit Star Wars: Galaxy of Heroes mobile game. Senior producer Carrie Gouskos and art director Derek Smith give a masterclass in character design.
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